Eris Anthule, known as Iris Anthule in Japan, is one of the main characters of Shadowverse and chapters 1 through 9 of Story Mode. A high priestess who works tirelessly to ease the suffering of humanity, she herself is plagued with doubts after waking up without any memory of her past.
Eris is the default leader for the Havencraft class. In Shadowverse: Evolve, her leader card can be obtained in SD06: Maculate Ablution and BP01: Advent of Genesis.
Personality[]
Eris wants little more than the health and safety of others, always putting the issues of others above her own. She is very caring, and is somewhat understanding of how others act and why they do so.
Being a very peaceful and civil individual, she hates resorting to violence but is not above doing so, yet she fights only to injure foes as opposed to killing them- as seen with the Countersolari guild, leaving them unconscious before they could take their own lives.
Due to having seeing the suffering of her world, she believes in a "Salvation" in which the world finds happiness, no matter the method. This would become the reason that she summoned Nexus, albeit because Eris wanted what she thought was best for the world.
Under the control of Nexus, she displays cold emotion and little care for anything else than to bring "harmony" upon the land. However, after seeing the wills of the chosen ones and how the rejected Serenity, especially after her conversation with Urias Foremonde, she realizes the contradictions in her own logic and decides to save her cold world.
Originally she shows extreme determination towards her goals, undeterred by anything, but then becomes a brooding, sad individual, looking for her own path.
Eris is haunted by her sins as a vessel and finds herself lost at how to undo them. Some of her companions, namely Erika Sumeragi, harbor a grudge against her for silencing their world, but she understands their attitude towards her.
Being much more civil than the others in the group, Eris often asks the motives of other characters and is puzzled by their resolution, as pure or twisted as it may be. She is often shown wishing she could resolve herself to something, but ultimately accepts accountability for her sins and "gives life" as payment for what she's done.
After meeting Marlone and Major Meowskers, Eris finds the resolution in herself to keep going and try to make amends for her sins.
Card Appearances[]
- Eris, Atoned Priestess
- Major Prayers
- Eris's Prayer
- Shining Prayers
Anime[]
A spirit who takes Eris's form appears before Mauro Abelard in Episode 32, entrusting him with the Mythical Card.
The Eris spirit appears again in Episode 43. When Mauro is transported from his dream world to the world of her Mythical Card, he wakes up in Eris's church. After a conversation in which they conclude that they are inside a dream, Mauro faces the Eris spirit in a Shadowverse battle to return to his own world. During the battle, Mauro understands the importance of his companions and his willingness to keep moving on.
Deck[]
In the anime, Spirit Eris uses a Havencraft deck focused on Relic amulets which allow her in conjunction with her ace, Relic Goddess, to acquire an automatic victory.
Spirit Eris's Deck | ||
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Followers | Spells | Amulets |