This page is about the gameplay mechanic. For the physical card game, see Shadowverse: Evolve.
Evolve or Evolution is one of the main mechanics of Shadowverse.
All follower cards are capable of evolving. Evolved followers may have increased attack and/or defense, different or additional keyword abilities from their unevolved forms, or abilities that activate upon evolution or that are only active while the follower is evolved.
Followers can be evolved once per turn through the use of Evolution Points or any number of times with card effects. The player going first can evolve followers starting from their 5th turn and receive 2 Evolution Points at the start of that turn. The player going second can evolve followers starting from their 4th turn and receive 3 Evolution Points at the start of that turn. A player has 0 Evolution Points on turns before they can evolve.
If a follower evolves the same turn it comes into play, it may attack enemy followers (but not the enemy leader until the following turn) as though it had the Rush keyword.
It is possible for some followers to evolve automatically before a player's 4th or 5th turn if certain conditions of a card's ability are met.
Super Evolution[]
Super Evolution is a mechanic introduced in Shadowverse: Worlds Beyond.
Super Evolution will be available at the start of the second player's 6th turn. Up to 2 remaining EP (evolution points) will be turned into SEP (super evolution points) that players can use to super-evolve a follower. To compensate, the number of EP a player will have is also increasing. The first player will have 3 EP, and the second player will have 4 EP.
Super Evolve Abilities trigger when the follower in question super-evolves. If you super-evolve a follower that has both an evolve ability and a super-evolve ability, both abilities will activate simultaneously.