“ | I knew what I'd become. But I had to freeze Father, or he would have hurt Flame. I had no choice.
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Harnessed Glass is a follower for any class.
Ability[]
Strike: Deal 1 damage to all enemy followers.
At the start of your turn, this follower combines with an allied Harnessed Flame to become Flame and Glass.
Dialogue[]
This card is also created with:
Dialogue[]
- Play: "Stay out of Flame's way!"
- Attack: "Freeze!"
- Evolve: "My heart feels like ice!"
- Death: "I'd take on the world for Flame."
Evolved Flair[]
“ | Father loved Flame—he only hated that she killed Mother. That's why I had to watch over Flame. I couldn't let her kill Father too.
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